I’ve been playing with eldar army lists. Despite the fact I will never get an army fully painted for A Small Matter of Honour in May, I have still been toying with a few ideas of how to run my pixies.
Over the past few years, 1750 points seems to have become the standard for many tournaments, and as ASMOH uses this, it is probably a good place to start.
So, what is the plan?
The first thing to consider is normally troops. These are key for objective based scenarios and those are usually two-thirds of the missions played. In this case, I’ve gone for a mix of units that can hold objectives (Dire Avengers/Rangers), and quickly claim objectives (Jetbikes). I’m also fully intending to use the Rangers as wildcards with the outflanking rule.
The next thing to make sure that I can at least threaten anything my opponent begins. Unfortunately, I don’t think eldar can out gun anyone, however they are fast so the aim is to focus on one thing until it is very, very, dead. To this end, I need some anti-tank capability (Fire Dragons, Fire Prism, witchblades when things get desperate) and anti-infantry capability (which is everything else, especially the stuff with strength 6 weapons).
Next up is my Death Star unit. This is the thing that will deal out the damage, or more likely, just look really scary. This is where my Seer Council and Mr Phoenix Lord come in. Witchblades might not scare marines, but add in a number of Strength 6 power weapon attacks into the mix…
The final category are the tricky things, the units that cause shenanigans. Here I am looking at Warp Spiders, the Night Spinner and anything that can outflank. Actually, I’m liking the Night Spinner more every time I read the rules for it. Creating difficult and dangerous terrain? Oh yes please!
Putting this all through the Eldar Codex, it looks like this…
|Farseer (runes of warding, fortune, singing spear)||103|
|Warlock Bodyguard, Warlock, 2 Warlocks (destructor), Warlock (embolden), Wave Serpent (shuriken cannons, star engines)||240|
|Fire Dragons, 5 Fire Dragons, Wave Serpent (shuriken cannons)||180|
|Rangers, 5 Rangers||85|
|Jetbike Squadron, 3 Jetbikes, Jetbike (shuriken cannon), Warlock (destructor)||153|
|Dire Avengers, 9 Dire Avengers, Exarch (defend, diresword & shuriken pistol), Wave Serpent (shuriken cannons)
|Warp Spiders, 4 Warp Spiders, Exarch (powerblades, additional death spinner, withdraw)||152|
|3 War Walkers (shuriken cannon, scatter laser)||150|
I have no idea if it will work and it will probably change, however it will make a handy ‘to do’ list as I start assembling and painting stuff.