As I said after A Small Matter of Honour, I really need to get my Eldar on the table. Too that end, here’s the first pixie list I’ve put together. My aim is to field this army this year, which is wildly ambitious at the speed I paint.
On the plus side I’ve gone for lots of tanks (because I like tanks) and that should speed up the process, in theory. And better still, there are some rather nice conversion possibilities with some of the units.
Eldar Codex (Normal FOC)
Farseer (runes of warding, fortune, singing spear) | 103 |
Warlock Bodyguard, 4 Warlocks (jetbikes, destructor, destructor, enhance) | 215 |
Autarch (jetbikes, laser lance, maniblasters) | 130 |
Dire Avenger Squad, 9 Dire Avengers, Exarch (dire sword, defend) | 181 |
Wave Serpent (shuriken cannon, star engines) | 115 |
Dire Avenger Squad, 9 Dire Avengers, Exarch (two shuriken catapults, bladestorm) | 175 |
Wave Serpent (shuriken cannon, star engines) | 115 |
5 Pathfinders | 120 |
Nightspinner | 115 |
Fire Prism | 115 |
Fire Prism | 115 |
1499 |
So what do you guys think? Could it work? Does it look even faintly competitive?
June 27, 2011 at 4:03 pm
Looks like 1 unit of Dire Avengers and Seer Council run forward with covering/killing fire from 2 Fire Prisms and 1 Night Spinner – plus a mobile backup-wherever-needed task force of 1 Waveserpent with Dire Avengers for anti-infantry firepower to grab objectives, and with Jetbike Warlocks and Autarch for anti-infantry or for anti-tank melee.
I like the dual-use (anti-tank or anti-infantry) Jetlocks and 2 Fire Prisms. Star Engines are unexpected – for “Fortune” then “Flat-out” or else “Ramming speed” ?
June 27, 2011 at 9:50 pm
I think star engines have potential (although I’ve never used them). A transport that can cover 36″ in a turn has to have uses.
June 27, 2011 at 4:07 pm
PS – “Could it work? Does it look even faintly competitive?”
For Eldar, I’d usually ask you Richard (or maybe Matt)!
June 27, 2011 at 7:24 pm
It looks ok, but I think it lacks anti tank. As you increase the size of the army I’d suggest a unit of 6 fire dragons, incl. March with a heavy game that rerolls to wound, in a wave serpent.
dumping the warjacks, and losing 1 model from each of the avenger units would allow you to fit them in the list now (obviously the Autarch would lose his bike and join one of the avenger units). However the warjacks are such a great modelling opportunity.
Rathstar
June 27, 2011 at 7:27 pm
Opps, I meant warlocks not warjacks, the auto correction on my mobile was a bit to eager to write about Warmachine 🙂
June 27, 2011 at 10:04 pm
Interesting. I’ve noticed Fire Dragons normally get to attack one vehicle before drawing a huge about of return fire. This said, a unit of five is really cheap at only 80 points.
In theory, the farseer and warlocks also have an anti-armour role in addition to a combat role which is why they are list. Even the Autarch has anti-armour potential in close combat.
The next obvious points level is 1750 which gives me 250 points to play with. At that point Fire Dragons and Striking Scorpions are the next things on the menu, probably.